News Archives - December 2008

Empire: Total War Heaven goes live
Posted by Gaius Colinius on December 30, AD 2008 @ 9:09 PM

It's been a long road to get here but I'm very pleased to be able to welcome you to the newest site on the Heavengames network. Empire: Total War is the latest title from Creative Assembly, who previously brought us Shogun: Total War, Medieval: Total War, Rome: Total War and Medieval 2: Total war. The game centres on the age of enlightenment and colonisation and is a major departure from previous Total War games.

Obviously, the game isn't out yet but minute it is, we will be updating the site with the best content we can deliver. In the meantime, browse the site and forums and enjoy yourselves.

Two new ETW previews
Posted by Hussarknight on December 30, AD 2008 @ 5:29 AM

That's right, there's not one, but two new previews for Empire: Total War, each one giving us some new information on the game we're all awaiting so eagerly.

First is a preview on CVG, which you can read here. Apart from the usual stuff about how the AI has improved and what kind of ammunition can be sued by ships there's the confirmation that there will be horse-drawn artillery to run across the field and hopefully be in time to save the day. Many thanks to Zen for the heads up on this one. Discuss the article in this thread.

The second preview was released in a Belgian gaming magazine. Sir Savage has provided us with a summary of the new information found inside. There's a good deal of new information. I won't give it all away here, but apparently it will be possible to trade technologies with other factions and there will be three different types of ports, each with it's own distinct features. Find out what else if new and discuss it in this thread.

Combined Ladder Party Monday 29th December 2008
Posted by Gaius Colinius on December 27, AD 2008 @ 4:07 PM

Hi All. Since it's Christmas time and we're off school and work, it's a good time to get online and play some games. These will all be ladder games so it's a good chance to get some games in and improve your ranking before the season ends.

We're going to hold separate parties for both RTW & M2TW on the same day to allow folks to attend both parties. Be aware that because it's a ladder party, all games will be two player and players should be signed up to the ladder beforehand.

Be sure to visit the thread on our forums to find out the times and let us know if you'll be there.

Promotions all round (and a happy Christmas to you all from TWH)
Posted by Gaius Colinius on December 25, AD 2008 @ 8:10 AM

As the more observant of you on our forums may have noticed, there are a few more coloured names on our forum this morning, a nice Christmas present if you will.

Firstly, congratulations to Hussarknight who has been promoted to angel status for his sterling work on the RTW side of TWH. He's an able modder and has been of great assistance to people looking to start modding both with his modding tutorials and his practical help for people starting out who need help. He has also been methodically filling in gaps in our RTW strategy guides. As well as all that, Hussarknight has been very active in our ETW forum and also with helping us to prepare the upcoming Empire: Total War Heaven.

We also have two new cherubs.
Terikel is joining us to help out with RTW coverage and will be working with Hussarknight to ensure that our RTW coverage is as good as it can possibly be. Terikel will also be looking after the War Stories forum.

Andalus will be helping out with our modification forums. He'll be quite familiar with them as he is the creator of the excellent Additional Unit Pack. Andalus will also be looking after our downloads section.

Be sure to offer them your congratulations in the congrats thread on our forums.

Happy Christmas to all at HG from the staff at Total War Heaven. Roll on Empire: Total War.

Chronicles of Arcus: Music For Total War Mods
Posted by Gaius Colinius on December 24, AD 2008 @ 5:29 PM

Are you looking for epic music for your mod? Or perhaps you just want something suitable to listen to while you are slaughtering countless enemies in your favourite game or modification? Either way you owe it to yourself to download the "Chronicles of Arcus: Legend of Antaphar" soundtrack composed by Jones King. This is the second instalment in what is intended to be a trilogy musically exploring the fictional World of Arcus and its history. The tracks are powerful and emotive, some with a distinctly heroic quality, while others radiate a delightfully ominous atmosphere.

'Chronicles of Arcus: Legend of Antaphar' consists of ten tracks, and all save one are compressed as 320kbps MP3 files. The soundtrack is free to use for all modders who need music for their modifications, with the conditions that the artist is properly credited and that it is used for non-commercial purposes. It is, in his words, "dedicated to the modders and developers throughout the modding communities around the internet."

Tracklist:

  • Antaphars Prediction (Prologue)
  • Halls of Ulcring
  • The Dom-hai
  • Antaphar
  • Saerasus
  • Saerasus (alternate version)
  • The Silver Tower
  • Anaamar Ritual
  • Sons of Enphar (Listen to it here)
  • Golcan Pass (Sons of Enphar 2nd part)

For more information, visit the thread on our forums. Thanks to apocalypsis for the heads up.

New ETW video G4TV
Posted by Hussarknight on December 23, AD 2008 @ 4:45 AM

G4TV has posted a new video about Empire: Total War on their website. In it Kieran Brigden, The Creative Assembly's communication manager, tells us more about ETW. According to what he says there will be 25 different types of ships, 325 different types of units and, above all, pirates!

But don't take my word for it, go and watch the video and join in on the discussions in this thread. Thanks to Smileyman007 for the heads-up.

New ETW preview on IGN
Posted by Hussarknight on December 20, AD 2008 @ 4:09 AM

The list of previews and hands-on reports covering Empire: Total War continues to expand as IGN has released a new preview/hands-on report on ETW. It tells us more about land battles, naval battles and agents and their uses. There's a lot of intersting information in the article, so go read it here and discuss it in this thread on our forums. Many thanks to Legion Of Hell for the heads-up.

New Empire: Total War faction feature
Posted by Hussarknight on December 19, AD 2008 @ 9:42 AM

Yes, you read it correctly: a new faction feature! This time it tells us more about Spain, a country with large colonies but a backward economy and a feeble-minded king. They have lost some of their greatness, so it is up to you to lead them back to the top.

The full faction feature can, as always, be found here on the official Empire: Total War site. Feel free to drop your thoughts in this thread.

ETW Hands-on and Video on Gamespot
Posted by Hussarknight on December 18, AD 2008 @ 4:35 AM

That's right: Gamespot has posted a new Empire: Total War Hands-on report and a new video. The hands-on report tells us more about naval battles, land battles and ETW's new episodic campaign: The Road To Independece. The newly released video also details the episodic campaign with some new in-game footage.

Don't wait, go here to read the hands-on report, watch the video here and discuss the both in this thread on our forums. Many thanks to sskrypteia for the heads-up.

New ETW ship preview
Posted by Hussarknight on December 15, AD 2008 @ 12:35 PM

A new 3D unit profile for Empire: Total War has been released on the official site. It features the Razee, which is "a robust frigate, created by cutting the top deck off a larger ship of the line".

Go read and see the new preview here and discuss it in our forums here. Many thanks to Ibuprofen Redux for the heads up.

ETW: Delay and Multiplayer Campaign
Posted by Hussarknight on December 12, AD 2008 @ 1:34 PM

Empire: Total War's release date has been moved to March 2009. This has been confirmed on the official site after it was earlier reported by gaming sites.

Good news according to some, bad new according to others, but there also is some news that almost everyone will like. The releasedate-announcement also indicates will be a multiplayer campaign in ETW! See this thread for more details.

Don't forget to join in the discussions on our forums.

New ETW video on Eurogamer
Posted by Hussarknight on December 11, AD 2008 @ 7:52 AM

Eurogamer has posted a new Empire: Total War video on their site. There is some new information in it in the form of small interviews with several people who are involved in the development, as well as new in-game footage of both the campaign and battle map. There's quite a bit of elephant footage as well as a quick glance at the technology tree and window showing what looks like info on the current government of your country.

Discuss the video in this thread.

Royal Military Academy Update
Posted by Gaius Colinius on December 10, AD 2008 @ 6:40 PM

Honga drops into Total War Heaven on a regular basis to let us know about developments with his almighty Royal Military Academy resource.

What is the "Royal Military Academy", you might ask?

It's a php coded database with loads and loads of information on Medieval 2: Total War. You can look up factions, their units, buildings, mercenaries, retinue, unit cost/effectiveness comparison, traits and now Honga has added an Army Composition Tool, which you can use to "build" potential armies to see what they would cost if you were to use them online.

Best of all is the fact that not only does it cover M2TW and the Kingdoms campaigns but it also covers the major mods for M2TW, such as Broken Cresent.

Find out more by visiting Honga's thread on our forums.

New Empire: Total War Faction Feature and Unit Preview
Posted by Hussarknight on December 10, AD 2008 @ 9:18 AM

Two new Empire: Total War previews have been revealed on the official site. The first is the Mamluks, a cavalry unit that looks like it'll be available to the Ottoman Empire. The second preview is a faction feature, which confirms Russia as a playable faction and tells us more about the faction.

You can discuss the Mamluks here and the Russian Faction Feature here. The previews themselves can be found here for the Mamluks and here for the Russians. Many thanks to Alexander332 II for the heads up.

Want to play in a hotseat campaign?
Posted by Gaius Colinius on December 7, AD 2008 @ 7:04 PM

"Hotseat" is the game mode that allows for a multiplayer campaign game. You play your turn, save the game and email it to the next person. It was introduced with the Kingdoms expansion pack and opens up new opportunities for Total War game fans.

SwampRat is putting such a campaign together so if you're interested in joining in or just want to hear how it's going, pop into the thread on our forums.

ETW Minimum System specs and new faction feature
Posted by Hussarknight on December 3, AD 2008 @ 1:20 PM

The minimum system specifications for Empire: Total War have been announced on the official ETW website. To run ETW your computer will need at least the following:

  • 2.4Ghz single core processor
  • 256MB Gfx card (DX9 compaitble)
  • 1GB RAM (For XP, 2GB if using Vista)

Here's the announcement. Discuss in this thread.

The latest faction feature shows us more about the United Provinces, a place where trade, science and freedom of thought are flourishing. Find the full feature here and discuss it in this thread on our forums.

IGN and Gamespot - two new Empire Hands-On articles!
Posted by Aftermath on December 3, AD 2008 @ 6:33 AM
This week has seen two new Hands-On articles posted up by gaming websites IGN and Gamespot. The first article by IGN primarily covers their experiences with the brand new naval battles.

The Gamespot article also details impressions on the naval battles but also goes on to provide insight into the single player narrative campaign 'The Road to Independence'.

Both articles give the overall feeling that the Naval battles are a great addition to the Total War engine and while slightly confusing when you first take to the ocean the battles become very rewarding to play once you've conquered the short learning curve and are using wind direction, weather, capturing enemy vessels and unleashing deadly barrages of broadside cannons as ships decks are set on fire and each shot, down to every resulting splinter and shard, is given its own physical property too.

Many thanks to forummer sskrypteia for bringing both articles to our attention. You can join us and discuss each article here on our Empire: Total War forums.