England: Gameplay Information

England: Faction Symbol

After conquering England in 1066, the Normans rapidly replenished their coffers with an efficient new taxation system. The balanced force of their army and the fact that they invaded with the support of the Pope also counted in their favour, allowing them to conduct a more modern form of warfare for the new age. While Scotland to the north prevent England from having full control of the British Isles, they are isolated from potential allies in Europe and are therefore a relatively easy target. France to the south are plenty strong enough to defeat the English force in Normandy, but they have enough fronts to deal with that they are unlikely to be marching in force before England are able to gain a stronger hold on northern France. England's Longbowmen are some of the strongest in the world as well as strong infantry, although they have a poor variety of cavalry.


Table of Contents


Campaign Overview

Religion
  • Catholic
Long Campaign Win Conditions
  • Take 45 Regions
  • Take Jerusalem
Short Campaign Win Conditions
  • Take 15 Regions
  • Outlive France
  • Outlive Scotland
Finances
  • Initial Money: 10000 Florins
  • King's Purse: 2500 Florins
Initial Settlements
  • London (Large Town, Capital) - Town Guard, Small Church, Town Hall, Market, Roads
  • Nottingham (Castle) - Mustering Hall
  • Caen (Castle) - Garrisson Quarters, Port
Initial Generals
  • King William the Conqueror (50, Faction Leader) - 4 Command, 4 Dread, 5 Authority, 5 Piety
  • Prince Rufus (26, Faction Heir) - 3 Command, 0 Chivalry/Dread, 5 Loyalty, 3 Piety
  • Robert (24, Family Member) - 2 Command, 0 Chivalry/Dread, 5 Loyalty, 3 Piety
  • Henry (12, Junior Family Member)
Initial Admirals
  • Admiral Geiles (20) - 0 Command - 1 Cog
  • Admiral Nigel (34) - 0 Command - 1 Cog
    Initial Agents
    • Richard (24, Spy) - 2 Subterfuge
    • Samuel Blacke (25, Merchant) - 1 Finance
    • Laurence Bidell (29, Diplomat) - 2 Influence
    • Aston (35, Cardinal) - 5 Piety
    • Cecilia (25, Princess) - 3 Charm
    Initial Troops
    • General's Bodyguard - 3
    • Spear Militia - 11
    • Town Militia - 1
    • Peasants - 2
    • Peasant Archers - 5


    England: Starting Positions

    England start with a Large Town in London and Castles in Nottingham and Caen. They have enough troops to expand into local regions, but must prioritise where they want to expand to. Scotland are an immediate threat and must be dealt with early on, either by destroying them early on or by blocking off their expansion. The inital challenge is to create a powerbase of eight to ten terretories, creating an economy large enough to support the powerful armies that you are going to use to take on the world.





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    Recruitable Units

    The following table contains all of the units that England can recruit in Multiplayer and Custom Battles. For the Grand Campaign, use the "All" period with the following corrections:

    • Units in (Brackets) are mercenaries and therefore cannot be trained in campaign, although any general can recruit them in the field if he has space in his army and there are some available.
    • Units in [Square Brackets] cannot be recruited in campaign, they are for Multiplayer and Custom Battles only.
    • Units in Italics can only be recruited in certain regions (eg. The New World) or after a certain event (eg. The discovery of gunpowder).

    PeriodMilitia UnitsInfantryMissile InfantryCavalryMissile CavalryArtillery
    Early 
    • Peasants
    • Levy Spearmen
    • [Armoured Sergeants]
    • Dismounted Feudal Knights
    • (Welsh Spearmen)
    • Peasant Archers
    • Sherwood Archers
    • (Irish Kerns)
    • Hobilars
    • Mailed Knights
    • Feudal Knights
    • General's Bodyguard
     
    • Ballista
    • Catapult
    High 
    • Peasants
    • Levy Spearmen
    • [Armoured Sergeants]
    • Billmen
    • Dismounted English Knights
    • Armoured Swordsmen
    • (Welsh Spearmen)
    • Peasant Archers
    • Longbowmen
    • Yeomen Archers
    • Hobilars
    • Mailed Knights
    • General's Bodyguard
    • English Knights
       
      • Ballista
      • Catapult
      • Trebuchet
      • Mortar
      • Bombard
      Late 
      • Peasants
      • [Armoured Sergeants]
      • Billmen
      • Heavy Billmen
      • Dismounted English Knights
      • Armoured Swordsmen
      • Peasant Archers
      • Arquebusiers
      • Longbowmen
      • Retinue Longbowmen
      • Demi Lancers
      • English Knights
      • General's Bodyguard (Late)
       
      • Ribault
      • Mortar
      • Culverin
      All
      • Town Militia
      • Spear Militia
      • Bill Militia
      • Heavy Bill Militia
      • Archer Militia
      • Merchant Cavalry Militia
      • Peasants
      • Levy Spearmen
      • [Armoured Sergeants]
      • Billmen
      • Heavy Billmen
      • Dismounted English Knights
      • Dismounted Feudal Knights
      • Armoured Swordsmen
      • (Welsh Spearmen)
      • Peasant Archers
      • Arquebusiers
      • Sherwood Archers
      • Longbowmen
      • Yeomen Archers
      • Retinue Longbowmen
      • (Irish Kerns)
      • Hobilars
      • Mailed Knights
      • Demi Lancers
      • Feudal Knights
      • General's Bodyguard
      • English Knights
      • General's Bodyguard (Late)vKnights Hospitallier
      • Knights Templar
       
      • Ballista
      • Catapult
      • Ribault
      • Trebuchet
      • Mortar
      • Bombard
      • Culverin

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      Constructable Buildings


      Cities

      Building TypeVillageTownLarge TownMinor CityLarge CityHuge City
      WallsWooden Palisade (Upgrade)Wooden Wall (Upgrade)Stone Wall (Upgrade)Large Stone Wall (Upgrade)Huge Stone Wall (Upgrade) 
      Improved Towers Ballista TowersCannon Towers
      Barracks Town WatchTown GuardCity WatchMilitia Drill SquareMilitia BarracksArmy Barracks
      Military Academy Military AcademyRoyal Officer's Academy
      Siege Ballista MakerCatapult MakerSiege Works 
      Cannon GunsmithCannon MakerCannon Foundry
      Smiths Leather TannerBlacksmithArmourerHeavy ArmourerMaster ArmourerArmour Factory
      Ports PortShipwrightDrydockNaval Drydock
      Sea Trade Merchants' WharfWarehouseDocklands
      Admiralty Naval AcademyAdmiralty 
      Trade Grain ExchangeMarketFairgroundGreat MarketMerchants' Quarter
      Roads Dirt Roads Paved Roads 
      FarmsLand ClearanceCommunal FarmingCrop RotationIrrigation 
      Mines MinesMining Network 
      Academia Alchemist's LabAlchemy SchoolUniversity
      Churches Small ChurchChurchAbbeyCathedralHuge Cathedral
      Inns BrothelInnTavernCoaching HousePleasure Palace
      Town Hall Town HallCouncil ChambersCity HallMayor's Palace
      Assassins' Guild Assassins' GuildMaster Assassins' GuildAssassins' Guild Headquarters
      Masons' Guild Masons' GuildMaster Masons' GuildMasons' Guild Headquarters
      Merchants' Guild Merchants' GuildMaster Merchants' GuildMerchants' Guild Headquarters
      Alchemists' Guild Alchemists' GuildMaster Alchemists' GuildAlchemists' Guild Headquarters
      Thieves' Guild Thieves' GuildMaster Thieves' GuildThieves' Guild Headquarters
      Explorers' Guild Explorers' GuildMaster Explorers' GuildExplorers' Guild Headquarters
      Swordsmiths' Guild Swordsmiths' GuildMaster Swordsmiths' GuildSwordsmiths' Guild Headquarters
      Knights Templar Knights Templar Minor Chapter HouseKnights Templar Major Chapter HouseKnights Templar Headquarters
      Hospitallier Knights St. John's Minor Chapter HouseSt. John's Major Chapter HouseSt. John's Headquarters
      Horse Breeders' Guild Horse Breeders' GuildMaster Horse Breeders' GuildHorse Breeders' Guild Headquarters


      Castles

      Building TypeVillageMotte and BaileyWooden CastleCastleFortressCitadel
      CastleMotte and Bailey (Upgrade)Wooden Castle (Upgrade)Castle (Upgrade)Fortress (Upgrade)Citadel (Upgrade) 
      Improved Towers Ballista Towers
      Stables StablesKnight's StablesBaron's StablesEarl's Stables
      Barracks Mustering HallGarrisson QuartersDrill SquareBarracksArmoury
      Ranges BowyerPractice RangeArchery RangeMarksman's Range
      Siege Ballista MakerCatapult MakerSiege Works
      Smiths Leather TannerBlacksmithArmourerHeavy ArmourerMaster ArmourerArmour Factory
      Ports PortShipwright 
      Roads Dirt Roads Paved Roads 
      FarmsLand Clearance Communal FarmingCrop RotationIrrigation 
      Churches ChapelLarge Chapel 
      Tourney Jousting ListsTourney Field
      Swordsmiths' Guild Swordsmiths' GuildMaster Swordsmiths' GuildSwordsmiths' Guild Headquarters
      Knights Templar Knights Templar Minor Chapter HouseKnights Templar Major Chapter HouseKnights Templar Headquarters
      Hospitallier Knights St. John's Minor Chapter HouseSt. John's Major Chapter HouseSt. John's Headquarters
      Woodsmens' Guild Woodsmens' GuildMaster Woodsmens' GuildWoodsmens' Guild Headquarters

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