The Holy Roman Empire: Gameplay Information

Holy Roman Empire: Faction Symbol

The Holy Roman Empire is something of a misnomer, as the true heirs to the Roman Empire are the Byzantines and they are closer to a collection of duchies and fiefdoms than a truly cohesive empire. A great rift in opinion exists between the Kaiser and the Pope over whether the Empire controls the Church or vice versa. The Empire is in a position where the strategic opportunities are widely varied. France is a separate country to the west, Italy is a collection of duchies and the countries to the east are more threatening than places to threaten. The location in the centre of Europe makes the Holy Roman Empire a faction that can be played in many different ways. Their main strength is in a lack of specific weaknesses, they are strong all round, while they lack the professional armies that are available to some nations in the Late Period.


Table of Contents


Campaign Overview

Religion
  • Catholic
Long Campaign Win Conditions
  • Take 45 Regions
  • Take Rome
Short Campaign Win Conditions
  • Take 20 Regions
  • Outlive Denmark
  • Outlive Milan
Finances
  • Initial money: 6000 Florins
  • King's Purse: 1500
Initial Settlements
  • Frankfurt (Large Town, Capital) - Town Watch, Small Church, Town Hall, Market, Roads
  • Vienna (Large Town) - Town Watch, Market
  • Bologna (Large Town) - Town Watch, Port
  • Nuremberg (Town) - Town Watch, Farms
  • Innsbruck (Wooden Castle) - Bowyer, Mustering Hall
  • Staufen (Wooden Castle) - Bowyer
Initial Generals
  • King Heinrich the Champion (40, Faction Leader) - 3 Command, 4 Chivalry, 3 Authority, 4 Piety
  • Prince Henry (22, Faction Heir) - 2 Command, 0 Chivalry/Dread, 5 Loyalty, 3 Piety
  • Leopold (20, Family Member) - 2 Command, 0 Chivalry/Dread, 5 Loyalty, 3 Piety
  • Dietrich von Saxony (35, General) - 3 Command, 0 Chivalry/Dread, 5 Loyalty, 3 Piety
  • Maximillian Mandorf (30, General) - 2 Command, 0 Chivalry/Dread, 5 Loyalty, 3 Piety
  • Ottó von Kassel (23, General) - 2 Command, 0 Chivalry/Dread, 5 Loyalty, 3 Piety
Initial Agents
  • Rainall Erlach (20, Spy) - 1 Subterfuge
  • Péter Scherer (45, Cardinal) - 5 Piety
  • Anges (21, Princess) - 3 Charm
Initial Troops
  • General's Bodyguard - 6
  • Spear Militia - 15
  • Peasants - 2
  • Peasant Archers - 14
  • Mailed Knights - 2


The Holy Roman Empire: Starting Positions

The Holy Roman Empire begin with Large Towns at Frankfurt, Vienna and Bologna, Wooden Castles at Staufen and Innsbruck and a town at Nuremberg. The Holy Roman Empire is at the crossroads of Europe, sharing borders with Milan, Venics, Sicily and the Papal States in the south, France and potentially England in the west, Denmark in the north and in a short time, Poland and possibly Hungary in the east.The biggest disadvantage early on is the poor relationship with the Pope, this means that your lands will be filled with inquisitors early on and that for survival, pleasing the Pope is absolutely vital. This reduces the allowable spending on your military and economy, handicapping your empire building. Going for key rebel terretories can be a real boon to your empire, Hamburg for example is all the better because it prevents Denmark from getting it. Taking the most valuable terretories around will allow an economy strong enough to support the relatively numerous armies that are going to be necessary both for defense and to build your empire.

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Recruitable Units

The following table contains all of the units that the Holy Roman Empire can recruit in Multiplayer and Custom Battles. For the Grand Campaign, use the "All" period with the following corrections:

  • Units in (Brackets) are mercenaries and therefore cannot be trained in campaign, although any general can recruit them in the field if he has space in his army and there are some available.
  • Units in [Square Brackets] cannot be recruited in campaign, they are for Multiplayer and Custom Battles only.
  • Units in Italics can only be recruited in certain regions (eg. The New World) or after a certain event (eg. The discovery of gunpowder).

PeriodMilitia UnitsInfantryMissile InfantryCavalryMissile CavalryArtillery
Early 
  • Peasants
  • Sergeant Spearmen
  • Armoured Sergeants
  • Dismounted Feudal Knights
  • (Religious Fanatics)
  • Peasant Archers
  • Peasant Crossbowmen
  • Mounted Sergeants
  • Mailed Knights
  • Feudal Knights
  • General's Bodyguard
 
  • Ballista
  • Catapult
High 
  • Peasants
  • Sergeant Spearmen
  • Armoured Sergeants
  • Dismounted Imperial Knights
  • Peasant Archers
  • Peasant Crossbowmen
  • Pavise Crossbowmen
  • Hand Gunners
  • Mounted Sergeants
  • Mailed Knights
  • Imperial Knights
  • General's Bodyguard
  • Teutonic Knights
  • Mounted Crossbowmen
  • Ballista
  • Catapult
  • Trebuchet
  • Bombard
  • Grand Bombard
Late 
  • Peasants
  • Armoured Sergeants
  • Dismounted Imperial Knights
  • Folorn Hope
  • Zwei Hander
  • [Dismounted Gothic Knights]
  • (Landsknecht Pikemen)
  • Peasant Archers
  • Peasant Crossbowmen
  • Arquebusiers
  • Pavise Crossbowmen
  • Hand Gunners
  • Imperial Knights
  • General's Bodyguard (Late)
  • Teutonic Knights
  • Gothic Knights
  • Mounted Crossbowmen
  • Reiters
  • Serpentine
  • Cannon
  • Basilisk
All
  • Town Militia
  • Pike Militia
  • Spear Militia
  • Halberd Militia
  • Crossbow
  • Merchant Cavalry Militia
  • Peasants
  • Sergeant Spearmen
  • Armoured Sergeants
  • Dismounted Imperial Knights
  • Dismounted Feudal Knights
  • Folorn Hope
  • Zwei Handers
  • [Dismounted Gothic Knights]
  • (Religious Fanatics)
  • (Landsknecht Pikemen)
    • Peasant Archers
    • Peasant Crossbowmen
    • Arquebusiers
    • Pavise Crossbowmen
    • Hand Gunners
    • Mounted Sergeants
    • Mailed Knights
    • Feudal Knights
    • Imperial Knights
    • General's Bodyguard
    • General's Bodyguard (Late)
    • Teutonic Knights
    • Gothic Knights
    • Mounted Crossbowmen
    • Reiters
    • Ballista
    • Catapult
    • Trebuchet
    • Bombard
    • Serpentine
    • Grand Bombard
    • Cannon
    • Basilisk

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    Constructable Buildings


    Cities

    Building TypeVillageTownLarge TownMinor CityLarge CityHuge City
    WallsWooden Palisade (Upgrade)Wooden Wall (Upgrade)Stone Wall (Upgrade)Large Stone Wall (Upgrade)Huge Stone Wall (Upgrade) 
    Improved Towers Ballista Towers 
    Barracks Town WatchTown GuardCity WatchMilitia Drill SquareMilitia BarracksArmy Barracks
    Military Academy Military AcademyRoyal Officer's Academy
    Siege Ballista MakerCatapult MakerSiege Works 
    Smiths Leather TannerBlacksmithArmourerHeavy ArmourerMaster ArmourerArmour Factory
    Ports PortShipwright 
    Sea Trade Merchants' WharfWarehouseDocklands
    Trade Grain ExchangeMarketFairgroundGreat MarketMerchants' Quarter
    Roads Dirt Roads Paved Roads 
    FarmsLand ClearanceCommunal FarmingCrop RotationIrrigation 
    Mines MinesMining Network 
    Academia University
    Churches Small ChurchChurchAbbeyCathedralHuge Cathedral
    Inns BrothelInnTavernCoaching HousePleasure Palace
    Town Hall Town HallCouncil ChambersCity HallMayor's Palace
    Banks Merchant BankMerchant Vault
    Paper Printing Printing PressPrinting House
    Assassins' Guild Assassins' GuildMaster Assassins' GuildAssassins' Guild Headquarters
    Masons' Guild Masons' GuildMaster Masons' GuildMasons' Guild Headquarters
    Merchants' Guild Merchants' GuildMaster Merchants' GuildMerchants' Guild Headquarters
    Alchemists' Guild Alchemists' GuildMaster Alchemists' GuildAlchemists' Guild Headquarters
    Thieves' Guild Thieves' GuildMaster Thieves' GuildThieves' Guild Headquarters
    Explorers' Guild Explorers' GuildMaster Explorers' GuildExplorers' Guild Headquarters
    Swordsmiths' Guild Swordsmiths' GuildMaster Swordsmiths' GuildSwordsmiths' Guild Headquarters
    Teutonic Knights Teutonic Knights Minor Chapter HouseTeutonic Knights Major Chapter HouseTeutonic Knights Headquarters
    Horse Breeders' Guild Horse Breeders' GuildMaster Horse Breeders' GuildHorse Breeders' Guild Headquarters


    Castles

    Building TypeVillageMotte and BaileyWooden CastleCastleFortressCitadel
    CastleMotte and Bailey (Upgrade)Wooden Castle (Upgrade>Castle (Upgrade)Fortress (Upgrade)Citadel (Upgrade) 
    Improved Towers Ballista TowersCannon Towers
    Stables StablesKnight's StablesBaron's StablesEarl's StablesArmoury
    Ranges BowyerPractice RangeArchery RangeMarksman's Range
    Siege Ballista MakerCatapult MakerSiege Works
    Cannons GunsmithCannon MakerCannon FoundryRoyal Arsenal
    Smiths Leather TannerBlacksmithArmourerHeavy ArmourerMaster ArmourerArmour Factory
    Ports PortShipwrightDockyardNaval Drydock
    Roads Dirt Roads Paved Roads 
    FarmsLand Clearance Communal FarmingCrop RotationIrrigation 
    Mines MinesMining Network 
    Churches ChapelLarge Chapel 
    Tourney Jousting ListsTourney Field
    Swordsmiths' Guild Swordsmiths' GuildMaster Swordsmiths' GuildSwordsmiths' Guild Headquarters
    Knights Templar Knights Templar Minor Chapter HouseKnights Templar Major Chapter HouseKnights Templar Headquarters
    Woodsmens' Guild Woodsmens' GuildMaster Woodsmens' GuildWoodsmens' Guild Headquarters

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