Hungary: Gameplay Information

Hungary: Faction Symbol

Exactly a full millennium since the birth of the Messiah, the Christian Kingdom of Hungary was born when Pope Silvester II sent the "Holy Crown" to signify that the pious noble István I, had become the founding Christian monarch of the realm. Dying without leaving an heir, pagans soon once again assumed control of Hungary, but it would seem this is a land Christendom was destined to call its own. When László recently succeeded his brother Geza I as King of Hungary, he nationalised Christianity so utterly, and with such fervour, that he is already being deemed by many to be a living Saint.

Though it is clear that the Pope's approval of László's unusual piety has no doubt re-established Hungary as a respectable Catholic kingdom, it would appear that the Hungarians will soon be taking on another Christian power should they wish to expand at all. The Holy Roman Empire and Poland essentially cut off all of Hungary's options to the west or north respectively, leaving Moldavia and Wallachia as the paths of least resistance out of the Carpathian mountains.

Of course, to follow such a path is to spoil the plans of the Byzantine Empire to regain its western provinces. Avoiding interfering with Byzantine interests leaves only one other option, sweeping north around the Crimea into the Ukraine. This however, simply replaces one Orthodox adversary with another, and will require immediate action, as the armies of Novgorod are already poised to sweep southward to unite the Russian principalities.

Regardless what László's first move is, nothing will change the fact that Hungary has become Catholicism's physical front line against all other faiths - Something that will doubtlessly bring great glory, yet even greater bloodshed.


Table of Contents


Campaign Overview

Religion
  • Catholic
Long Campaign Win Conditions
  • Take 45 Regions
  • Take Jerusalem
Short Campaign Win Conditions
  • Take 15 Regions
  • Outlive the Holy Roman Empire
  • Outlive Poland
Finances
  • Initial Money: 11000 Florins
  • King's Purse: 2500 Florins
Initial Settlements
  • Budapest (Large Town, Capital) - Small Church, Corn Exchange, Hinterland Roads, Town Hall, Town Guard
  • Bran (Castle) - Stables
Initial Generals
  • King Laszlo the Honourable (40, Faction Leader) - 3 Command, 4 Chivalry, 4 Authority, 3 Piety
  • Prince Kalman (20, Faction Heir) - 3 Command, 2 Chivalry, 5 Loyalty, 3 Piety
  • Istvan (20, General) - 4 Command, 0 Chivalry/Dread, 5 Loyalty, 3 Piety
Initial Admirals
  • None
    Initial Agents
    • Pioska (18, Princess) - 3 Charm
    • Ulaszlo (34, Cardinal) - 5 Piety
    • Baltasar Jakab (30, Spy) - 3 Subterfuge
    Initial Troops
    • General's Bodyguard - 3
    • Spear Militia - 10
    • Bosnian Archers - 2
    • Peasant Archers - 2
    • Magyar Cavalry - 2


    Hungary: Starting Positions

    Hungarian melee infantry in the early part of the game is rather lacking in quality. It isn't until dismounted feudal knights become available that it is feasible to use infantry as anything more than cannon fodder. Their missile infantry is similarly limited but they do have access to crossbowmen which are effective against armour. The strength of the Hungarians is in the cavalry. They might only have Magyar Cavalry & Hungarian Nobles to select from when picking missile cavalry but both are cost effective & valuable units. With melee cavalry, you have access to Hussars & Royal Banderiums as well the Knightly Orders from the Holy Land. The Royal Banderiums are the equal of any top quality cavalry unit in the game and cheaper than Chivalric Knights. Hungarian armies are cavalry dominated armies. This is partly due to the lack of quality infantry but also because if you have good cavalry units, you may as well use them. Make no mistake. This is one of the more challenging campaigns. If you want something different and fancy a struggle, then this is the campaign to select.

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    Recruitable Units

    The following table contains all of the units that Hungary can recruit in Multiplayer and Custom Battles. For the Grand Campaign, use the "All" period with the following corrections:

    • Units in (Brackets) are mercenaries and therefore cannot be trained in campaign, although any general can recruit them in the field if he has space in his army and there are some available.
    • Units in [Square Brackets] cannot be recruited in campaign, they are for Multiplayer and Custom Battles only.
    • Units in Italics can only be recruited in certain regions (eg. The New World) or after a certain event (eg. The discovery of gunpowder).

    PeriodMilitia UnitsInfantryMissile InfantryCavalryMissile CavalryArtillery
    Early 
    • Peasants
    • Slav Levies
    • Croat Axemen
    • Transylvanian Peasants
    • Dismounted Feudal Knights
    • Peasant Archers
    • Bosnian Archers
    • Feudal Knights
    • General's Bodyguard
    • Magyar Cavalry
    • Hungarian Nobles
    • Ballista
    • Catapult
    High 
    • Peasants
    • Slav Levies
    • Croat Axemen
    • Transylvanian Peasants
    • Battlefield Assassins
    • Pavise Spearmen
    • Dismounted Chivalric Knights
    • Peasant Archers
    • Bosnian Archers
    • Crossbowmen
    • Chivalric Knights
    • General's Bodyguard
    • Magyar Cavalry
    • Hungarian Nobles
    • Ballista
    • Catapult
    • Trebuchet
    • Bombard
    Late
      • Peasants
      • Slav Levies
      • Croat Axemen
      • Transylvanian Peasants
      • Battlefield Assassins
      • Pavise Spearmen
      • Dismounted Chivalric Knights
      • Peasant Archers
      • Bosnian Archers
      • Crossbowmen
      • Arquebusiers
      • Hussars
      • Royal Banderium
      • Chivalric Knights
      • General's Bodyguard
      • Magyar Cavalry
      • Ribault
      • Serpentine
      • Basilisk
      All
      • Town Militia
      • Spear Militia
      • Halberd militia
      • Pavise Crossbow militia
      • Merchant Cavalry Militia
      • Peasants
      • Slav Levies
      • Croat Axemen
      • Transylvanian Peasants
      • Battlefield Assassins
      • Pavise Spearmen
      • Dismounted Feudal Knights
      • Dismounted Chivalric Knights
      • Peasant Archers
      • Bosnian Archers
      • Crossbowmen
      • Arquebusiers
      • Hussars
      • Royal Banderium
      • Feudal Knights
      • Chivalric Knights
      • General's Bodyguard (Early)
      • General's Bodyguard (Late)
      • Knights Templar
      • Knights Hospitaller
      • Magyar Cavalry
      • Hungarian Nobles
      • Ballista
      • Catapult
      • Trebuchet
      • Bombard
      • Ribault
      • Serpentine
      • Basilisk

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      Constructable Buildings


      Cities

      Building TypeVillageTownLarge TownMinor CityLarge CityHuge City
      WallsWooden Palisade (Upgrade)Wooden Wall (Upgrade)Stone Wall (Upgrade)Large Stone Wall (Upgrade)Huge Stone Wall (Upgrade) 
      Improved Towers Ballista Towers 
      Barracks Town WatchTown GuardCity WatchMilitia Drill SquareMilitia Barracks
      Siege Ballista MakerCatapult MakerSiege Works 
      Smiths Leather TannerBlacksmithArmourerHeavy ArmourerMaster ArmourerArmour Factory
      Ports PortShipwright 
      Sea Trade Merchants' WharfWarehouseDocklands
      Trade Grain ExchangeMarketFairgroundGreat MarketMerchants' Quarter
      Roads Dirt Roads Paved Roads 
      FarmsLand ClearanceCommunal FarmingCrop RotationIrrigation 
      Academia University
      Churches Small ChurchChurchAbbeyCathedralHuge Cathedral
      Inns BrothelInnTavernCoaching HousePleasure Palace
      Town Hall Town HallCouncil ChambersCity HallMayor's Palace
      Assassins' Guild Assassins' GuildMaster Assassins' GuildAssassins' Guild Headquarters
      Masons' Guild Masons' GuildMaster Masons' GuildMasons' Guild Headquarters
      Theologians' Guild Theologians' GuildMaster Theologians' GuildTheologians' Guild Headquarters
      Merchants' Guild Merchants' GuildMaster Merchants' GuildMerchants' Guild Headquarters
      Alchemists' Guild Alchemists' GuildMaster Alchemists' GuildAlchemists' Guild Headquarters
      Thieves' Guild Thieves' GuildMaster Thieves' GuildThieves' Guild Headquarters
      Explorers' Guild Explorers' GuildMaster Explorers' GuildExplorers' Guild Headquarters
      Swordsmiths' Guild Swordsmiths' GuildMaster Swordsmiths' GuildSwordsmiths' Guild Headquarters
      Knights Templar Templar Minor Chapter HouseTemplar Major Chapter HouseTemplar Headquarters
      Hospitaller Knights St Johns' Minor Chapter HouseSt Johns' Major Chapter HouseSt Johns' Headquarters
      Horse Breeders' Guild Horse Breeders' GuildMaster Horse Breeders' GuildHorse Breeders' Guild Headquarters


      Castles

      Building TypeVillageMotte and BaileyWooden CastleCastleFortressCitadel
      CastleMotte and Bailey (Upgrade)Wooden Castle (Upgrade)Castle (Upgrade)Fortress (Upgrade)Citadel (Upgrade) 
      Improved Towers Ballista TowersCannon Towers
      Stables StablesKnight's StablesBaron's StablesEarl's StablesKing's Stables
      Barracks Mustering HallGarrison QuartersDrill SquareBarracksArmoury
      Ranges BowyerPractice RangeArchery Range 
      Siege Ballista MakerCatapult MakerSiege Works
      Cannons GunsmithCannon MakerCannon FoundryRoyal Arsenal
      Smiths Leather TannerBlacksmithArmourerHeavy ArmourerMaster ArmourerArmour Factory
      Ports PortShipwrightDockyardNaval Drydock
      Roads Dirt Roads Paved Roads 
      Farms Land ClearanceCommunal FarmingCrop RotationIrrigation 
      Mines MinesMining Network 
      Churches ChapelLarge Chapel 
      Academy Castle LibraryAcademy
      Knights Templar Templar Minor Chapter HouseTemplar Major Chapter HouseTemplar Headquarters
      Hospitaller Knights St Johns' Minor Chapter HouseSt Johns' Major Chapter HouseSt Johns' Headquarters
      Swordsmiths' Guild Swordsmiths' GuildMaster Swordsmiths' GuildSwordsmiths' Guild Headquarters

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