Poland: Gameplay Information
Poland emerged as a state in the 10th century and developed into the second largest state in Europe after Russia during the 16th century. Formidable foreign enemies nearly put paid to the country in the 13th century but Poland regained strength & territory during the 14th Century to lead into a Polish/Lithuanian "golden age". Their cavalry roster is strong with both good quality melee & missile cavalry to call upon and while their early infantry is not all that impressive, their later units are more than capable of matching the western powers. The Polish Nobles are available from an early point in the game and they are more than capable javelin armed cavalry but also very useful in melee. Later Polish Guards & Knights become available and these are excellent quality melee cavalry units. Dismounted Polish Nobles can hold the line in the early campaign but later Dismounted Polish Knights become available. Lithuanian Archers can use stakes to protect them from cavalry. Aside from the excellent Polish Nobles, the other missile cavalry is only adequate.
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Campaign Overview
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| Long Campaign Win Conditions |
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| Short Campaign Win Conditions |
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| Finances |
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| Initial Settlements |
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| Initial Generals |
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| Initial Admirals |
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| Initial Agents |
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| Initial Troops |
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The Poles have excellent possibilities open for expansion. They start with a large town at Krakow and a wooden castle at Halych. There are at least 8 rebel-held provinces immediately bordering them that can be taken without having to war with another faction. The HRE & Hungary are likely to be your immediate rivals with the Danes and Russia coming into the picture before too long. It may be wise to leave the Russians expand south to provide a buffer against the probable Mongol invasion. The HRE are likely to be excommunicated early which means potential rich pickings to your west. Eliminating Hungary means that the Balkans are open to expansion into Byzantine territory. This would provide an ideal springboard for crusades and expansion in the middle east. There are a multitude of options to choose from and since many of your enemies will be fellow catholics, keeping the pope on your side would be strongly advised.
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Recruitable Units
The following table contains all of the units that Poland can recruit in Multiplayer and Custom Battles. For the Grand Campaign, use the "All" period with the following corrections:
- Units in (Brackets) are mercenaries and therefore cannot be trained in campaign, although any general can recruit them in the field if he has space in his army and there are some available.
- Units in [Square Brackets] cannot be recruited in campaign, they are for Multiplayer and Custom Battles only.
- Units in Italics can only be recruited in certain regions (eg. The New World) or after a certain event (eg. The discovery of gunpowder).
| Period | Militia Units | Infantry | Missile Infantry | Cavalry | Missile Cavalry | Artillery |
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Constructable Buildings
Cities | |||||||||||
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| Building Type | Village | Town | Large Town | Minor City | Large City | Huge City | |||||
| Walls | Wooden Palisade (Upgrade) | Wooden Wall (Upgrade) | Stone Wall (Upgrade) | Large Stone Wall (Upgrade) | Huge Stone Wall (Upgrade) | ||||||
| Improved Towers | Ballista Towers | ||||||||||
| Barracks | Town Watch | Town Guard | City Watch | Militia Drill Square | Militia Barracks | Army Barracks | |||||
| Siege | Ballista Maker | Catapult Maker | Siege Works | ||||||||
| Smiths | Leather Tanner | Blacksmith | Armourer | Heavy Armourer | Master Armourer | Armour Factory | |||||
| Ports | Port | Shipwright | |||||||||
| Sea Trade | Merchants' Wharf | Warehouse | Docklands | ||||||||
| Trade | Grain Exchange | Market | Fairground | Great Market | Merchants' Quarter | ||||||
| Roads |   | Dirt Roads |   | Paved Roads | |||||||
| Farms | Land Clearance | Communal Farming | Crop Rotation | Irrigation | |||||||
| Mines | Mines | Mining Network | |||||||||
| Academia | University | ||||||||||
| Churches | Small Church | Church | Abbey | Cathedral | Huge Cathedral | ||||||
| Inns | Brothel | Inn | Tavern | Coaching House | Pleasure Palace | ||||||
| Town Hall | Town Hall | Council Chambers | City Hall | Mayor's Palace | |||||||
| Assassins' Guild | Assassins' Guild | Master Assassins' Guild | Assassins' Guild Headquarters | ||||||||
| Masons' Guild | Masons' Guild | Master Masons' Guild | Masons' Guild Headquarters | ||||||||
| Theologians' Guild | Theologians' Guild | Master Theologians' Guild | Theologians' Guild Headquarters | ||||||||
| Merchants' Guild | Merchants' Guild | Master Merchants' Guild | Merchants' Guild Headquarters | ||||||||
| Alchemists' Guild | Alchemists' Guild | Master Alchemists' Guild | Alchemists' Guild Headquarters | ||||||||
| Thieves' Guild | Thieves' Guild | Master Thieves' Guild | Thieves' Guild Headquarters | ||||||||
| Explorers' Guild | Explorers' Guild | Master Explorers' Guild | Explorers' Guild Headquarters | ||||||||
| Swordsmiths' Guild | Swordsmiths' Guild | Master Swordsmiths' Guild | Swordsmiths' Guild Headquarters | ||||||||
| Knights Templar | Templar Minor Chapter House | Templar Major Chapter House | Templar Headquarters | ||||||||
| Hospitaller Knights | St Johns' Minor Chapter House | St Johns' Major Chapter House | St Johns' Headquarters | ||||||||
| Horse Breeders' Guild | Horse Breeders' Guild | Master Horse Breeders' Guild | Horse Breeders' Guild Headquarters | ||||||||
Castles | |||||||||||
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| Building Type | Village | Motte and Bailey | Wooden Castle | Castle | Fortress | Citadel | |||||
| Castle | Motte and Bailey (Upgrade) | Wooden Castle (Upgrade) | Castle (Upgrade) | Fortress (Upgrade) | Citadel (Upgrade) | ||||||
| Improved Towers | Ballista Towers | Cannon Towers | |||||||||
| Stables | Stables | Knight's Stables | Baron's Stables | Earl's Stables | King's Stables | ||||||
| Barracks | Mustering Hall | Garrison Quarters | Drill Square | Barracks | |||||||
| Ranges | Bowyer | Practice Range | Archery Range | ||||||||
| Siege | Ballista Maker | Catapult Maker | Siege Works | ||||||||
| Cannons | Gunsmith | Cannon Maker | Cannon Foundry | ||||||||
| Smiths | Leather Tanner | Blacksmith | Armourer | Heavy Armourer | Master Armourer | Armour Factory | |||||
| Ports | Port | Shipwright | Dockyard | Naval Drydock | |||||||
| Roads | Dirt Roads | Paved Roads | |||||||||
| Farms | Land Clearance | Communal Farming | Crop Rotation | Irrigation | |||||||
| Mines | Mines | Mining Network | |||||||||
| Churches | Chapel | Large Chapel | |||||||||
| Academy | Castle Library | Academy | |||||||||
| Swordsmiths' Guild |   | Swordsmiths' Guild | Master Swordsmiths' Guild | Swordsmiths' Guild Headquarters | |||||||
| Knights Templar | Templar Minor Chapter House | Templar Major Chapter House | Templar Headquarters | ||||||||
| Hospitaller Knights | St Johns' Minor Chapter House | St Johns' Major Chapter House | St Johns' Headquarters | ||||||||
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