The Holy Roman Empire is something of a misnomer, as the true heirs to the Roman Empire are the Byzantines and they are closer to a collection of duchies and fiefdoms than a truly cohesive empire. A great rift in opinion exists between the Kaiser and the Pope over whether the Empire controls the Church or vice versa. The Empire is in a position where the strategic opportunities are widely varied. France is a separate country to the west, Italy is a collection of duchies and the countries to the east are more threatening than places to threaten. The location in the centre of Europe makes the Holy Roman Empire a faction that can be played in many different ways. Their main strength is in a lack of specific weaknesses, they are strong all round, while they lack the professional armies that are available to some nations in the Late Period.
Ottó von Kassel (23, General) – 2 Command, 0 Chivalry/Dread, 5 Loyalty, 3 Piety
Rainall Erlach (20, Spy) – 1 Subterfuge
Péter Scherer (45, Cardinal) – 5 Piety
Anges (21, Princess) – 3 Charm
General’s Bodyguard – 6
Spear Militia – 15
Peasants – 2
Peasant Archers – 14
Mailed Knights – 2
The Holy Roman Empire begin with Large Towns at Frankfurt, Vienna and Bologna, Wooden Castles at Staufen and Innsbruck and a town at Nuremberg. The Holy Roman Empire is at the crossroads of Europe, sharing borders with Milan, Venics, Sicily and the Papal States in the south, France and potentially England in the west, Denmark in the north and in a short time, Poland and possibly Hungary in the east.The biggest disadvantage early on is the poor relationship with the Pope, this means that your lands will be filled with inquisitors early on and that for survival, pleasing the Pope is absolutely vital. This reduces the allowable spending on your military and economy, handicapping your empire building. Going for key rebel terretories can be a real boon to your empire, Hamburg for example is all the better because it prevents Denmark from getting it. Taking the most valuable terretories around will allow an economy strong enough to support the relatively numerous armies that are going to be necessary both for defense and to build your empire.
The following table contains all of the units that the Holy Roman Empire can recruit in Multiplayer and Custom Battles. For the Grand Campaign, use the “All” period with the following corrections:
Units in (Brackets) are mercenaries and therefore cannot be trained in campaign, although any general can recruit them in the field if he has space in his army and there are some available.
Units in [Square Brackets] cannot be recruited in campaign, they are for Multiplayer and Custom Battles only.
Units in Italics can only be recruited in certain regions (eg. The New World) or after a certain event (eg. The discovery of gunpowder).